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Strider, Ranger of the North
Casting Cost: {2} {r} {g}
Card type: Legendary Creature - Human Ranger
Power/Toughness: 4/4
Card Text:
LANDFALL - Whenever A Land Enters The Battlefield Under Your Control, Target Creature Gets +1/ +1 Until End of Turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Flavour text:
The Greatest Traveler and Huntsman of this age of the world.
Artist: Jarel Threat
Card Strengths and Weaknesses:
Strengths:
Weaknesses:
Deck Utility:
Landfall decks: An Obvious Choice for Decks Focusing on Landfall Triggers.
Aggro and stompy decks: Enhances aggressive strategies by Pumping Creatures and Potentialy Granting Them First Strike.
Voltron decks: The Landfall Ability Can Help Pump a Single, Powerful Creature, Making Strider A Good Inclusion in Voltron Strategies.
Interactions and Combos:
Oracle of Mul Daya / Azusa, Lost But Seeking: More country per turn mean more triggers from strider.
Baloths disastering: A creature that also benefits from landfall and can easy be pushed into having first strike.
Evolution Sage: A card that proliferates when a land Enters under your control, potentialy working well with +1/ +1 counter strategies in tandem with strider's abilities.
Fetch Lands: These can trigger strider’s Landfall Ability Twice in A Turn, Allowing for More Buffs and Potentialy Multiple Instances of First Strike.
Strider, Ranger of the North is a Solid Creature Card with the Potential for Great Synergies in Landfall and AGGRO DECKS. IT Offers Both a Strong Body and A Valuable Combat-Related Landfall Ability, Making It A Versatile Pick for Multiple strategies.
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