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Siege-Gang Commander
Card type: Creature - Goblin
Power/Toughness: 2/2
Card Text: When Siege-Gang Commander Enters The Battlefield, Create Three 1/1 Red Goblin Creature tokens.
1R, Sacrifice A Goblin: Siege-Gang Commander Deals 2 Damage to Any Target.
Flavour text: "They started to throw missiles that passed right above the battlement and fell thudding within the first circle of the city."
Artist: L J Koh
Card Strengths and Weaknesses:
Strengths:
Weaknesses:
Deck Utility:
Interactions and Combos:
Flavor and Lore: The Flavor Text Depicts a scene of Siege Warfare, with the goblin commander and his Troops Launching Missiles Into the Besieged City. This flavor aligns with the card's abilities, where the commander creates goblin tokens and can deal damage to any target.
Overall impression: Siege-Gang Commander is a Classic Card in Magic: The Gathering, Known For Its Efficiency in Generating Tokens and Providing Removal Options. It's a popular inclusion in goblin-themed decks and red aggro strategies, offer both versatility and synergy in those contexts.
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