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Saruman, The White Hand
Casting Cost: {1} {u} {b} {r}
Card type: Legendary Creature - Avatar Wizard
Power/Toughness: 2/5
Card Text:
Whenever you cast a non -creature spell, amass orcs x, where x is that spell's mana value. (Put X +1/ +1 Counters on an Army you control. It's also an orc. If you don't control an army, create a 0/0 black orc army creature token first.)
Goblins and orcs you control have ward 2.
Flavour text:
Artist: Leonardo Borazio
Saruman, The White Hand is a formidable legendary creature card with several unique abilities:
Noncreature Spell Synergy: Whenever you cast a noncreature spell, Saruman's Ability Triggers. This ability allows you to amass orcs x, where x is the mana value of the spell you cast. To Amass Orcs Means to Put +1/ +1 Counters on An Army You Control, And That Army Becomes An Orc. If you don't already control an army, you create a 0/0 black orc army creature token. This mechanic representents saruman's ability to amass and command armies for his purposes.
Ward 2 for Goblins and Orcs: Saruman Provides Goblins and Orcs you control with ward 2. This means that those creatures have protection from spells and abilities your opponents control with a mana value of 2 or less. It makes your goblins and orcs more resilient and diffress to target or harm.
Saruman's Card Reflects His Role as One of the Istari, OR Wizards, in J.R.R. Tolkien's Middle-Earth, Known for his Mastery of Magic and Manipulation of Power.
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