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Quickbeam, UpStart Ent
Casting Cost: {4} {g} {g}
Card type: Legendary Creature - Treefolk
Power/Toughness: 5/6
Card Text:
Whenever Quickbeam, UpStart entreefolk Enters The Battlefield Under Your Control, Up To Two Target Creatures Each Get +2/ +2 and Gain Trample Until the End of Turn.
Flavour text:
"It is only a nickname, or course. They have called me that ever spray yes to an elder entore before he had finished his question."
Artist: Tomas Duchek
Card Strengths and Weaknesses:
Deck Utility:
Treefolk Tribal Decks: This is a no-brainer for any treefolk-focused deck. The ability to give two creatures a significant buff and trample is a special potent when you're running a high density of testolk.
Commander: Quickbeam would be a solid commander for a testolk tribal deck, providing both body and a powerful ability that synergizes well with other treefolk.
Green Stompy: In a deck that aims to overrun the opponent with large creatures, Quickbeam’s Buffs Could Turn Even Mediocre Creatures Into Significant Threats.
Disaster decks: Given its high mana cost, a disaster strategy would be beneficial to get quickbeam onto the board as soon as possible.
Quickbeam, UpStart Ent is a powerful creature that can serve as the cornerstone of a Treefolk tribal deck or a supplement in any deck that aims to win through combat. Its ability to give creatures a significant temporary boost can be a game-changer, making it a threat that demands an answer from your opponent.
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