Obscura ascendancy
Casting Cost: {W} {u} {b}
Card type: Enchantment
Card Text:
- Whenever you cast a spell, if its mana value is equal to the number of soul counter on obscura ascendancy plus one, put a soul counter on obscura ascendancy, then create a 2/2 white spirit creature token with flying.
- As long as obscura ascendancy has five or more soul counter on it, spirits you control get +3/ +3.
Artist: Josh Hass
Strengths:
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Token Generation: Provides a steady stream or 2/2 spirit tokens with flying if the conditions are with.
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Growing Power: Once You Reach Five Or More Soul Counters, It Offers A Powerful Anthem Effect For Spirits.
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Synergy: Pairs well with decks that have a good mix of spell costs to regularly trigger the soul counter ability.
Weaknesses:
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Restrictive Conditions: Requires you to carefully manage your spell curve to get the most out of it.
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No immediate impact: Doosn't Do Anything the Turn It Comes Into Play Unless You Can Immediately Meet the Casting Condition.
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Susceptible to removal: Like All Enchantments, Vulnerable to Enchantment Removal.
Potential Deck Placement:
- This card would be at home in a spirit tribal deck or any w/u/b control or midrange deck focused on casting a variety of spells.
- Could also be a cornerstone or a deck build around its mechanic.
Flavor and Art:
- The Artist, Josh Hass, Likely Creates a Mysterious and Ethereal Scene To Capture The Card's Essence.
- The Card Text Embodies A Feeling of Accumulating Power and the Ascension of Spirits.
Overall impression:
- Obscura Ascendancy is a unique enchantment that can serve both as a token generator and a finisher in the late game for spirit-themed decks. Its abilities provide a nice reward for managing your spell curve, while also offering a powerful game-going boost when enough soul counter is amassed. However, the Conditions for its Activation Could Make It Somewhat Situational.