Get Lost (LCI)

Get Lost (LCI)

Stock: In stock
Product type: Strange
€4,49
€4,49
Condition: Nm

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Get Lost
Casting Cost: {1} {w}
Card type: Instant
Card Text:
Destroy Target Creature, Enchantment, Or Planeswalker. Its Controller Creates Two Map tokens. (They're Artifacts with "1, T, Sacrifice This Artifact: Target Creature You Control Explores. Activate only as a sorcery.")
Artist: Eli Minaya

Card Characteristics:

  • Casting Cost: Requires one white mana and one colorless mana to cast.
  • Card type: Instant.

Card Abilities:

  • Destruction: Destroys Target Creature, Enchantment, Or Planeswalker.
  • Token creation: The controller of the destroyed permanent creates two map tokens.
  • Folder token abilities: The Map tokens are artifacts with an activated ability: "1, t, sacrifice this artifact: target creature you control explores. Activate only as a sorcery."

Card Strengths and Weaknesses:

Strengths:

  • Versatile Removal: Targets and Destroys Creatures, Enchantments, OR Planeswalkers, Providing Flexibility in Dealing with Different Types of Threats.
  • Token Generation: Creates Map Tokens Upon Destruction, Offering Additional Value and Potential Card Advantage.
  • Explore Synergy: The Map tokens Provide An Explore Ability, Synergizing with Mechanics That Benefit From Exploring, Such as Triggering Additional Effects Or Generating Card Advantage.

Weaknesses:

  • Limited to sorcery speed: The explore ability on the map tokens can only be activated as a sorcery, limiting its use the opponent's turn.
  • Artifact Vulnerability: The map tokens are artifacts and can be targeted or removed by effects that interact with artifacts.

Deck Utility:

  • White Removal Spells: Fits well into decks that utilize white removal spells, enhancing the removal suite with added value.
  • Explore and adventure decks: Synergizes with decks that focus on explore mechanics or adventure-themed strategies.

Interactions and Combos:

  • Explore Synergy: Combys well with cards that benefit from exploring, creating a synergy loop with the explore ability on the map tokens.
  • Artifact Synergies: Interacts with cards that benefit from or interact with artifacts, offering potential synergy in artifact-themed decks.

Flavor and Lore:

  • The Card is flavored as "Get Lost," Representing a powerful removal spell that not only removes the targeted threat but also provides the opponent with map tokens, creating a thematic connection to exploration.

Overall impression:

Get Lost is a versatile removal spell with adde value through token generation and explore synergy. ITS Flexibility in Dealing with Different Types of Permanents, Coupled with the Creation of Map tokens, Makes It A Strategic Choice For Decks Looking to Control The Board While Offering A Thematic Twist Related to Exploration and Adventure.

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