Fangorn, Tree Shepherd (LTR)

Fangorn, Tree Shepherd (LTR)

Stock: Sold out
Product type: Strange
€0,35
€0,35
Condition: Nm

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Fangorn, Tree Shepherd
Casting Cost: {4} {g} {g} {g}
Card type: Legendary Creature - Treefolk
Power/Toughness: 4/10
Card Text:
Treefolk you control have vigilance.
Whenever one or more treefolk you control attack, add twice that much {g}.
You Don't Lose Unspent Green Mana As Steps and Phases End.
Flavour text:
"I am an ent. Fangorn is my name accordance to some, Treebeard Others Make It."
Artist: Jesper Ejsing


Card Strengths and Weaknesses:

  • Strengths:

    • Strongly Synergizes with Treefolk creature types.
    • Massive Toughness of 10, Making It Difficult to Remove Via Combat.
    • Vigilance for All Treefolk Allows Them to Attack and Block.
    • The Mana-Generating Ability Can Fuel Big Plays, Especiate because the Mana Doesn'tn't Empty As Phases End.
  • Weaknesses:

    • High Mana Cost to Get Onto the Battlefield.
    • Niche in that it only works well in a Treefolk-centered deck.

Deck Utility:

  • Treefolk Tribal: This is the Obvious Home for Fangorn, Boosting Your Treefolk and Providing Tons of Green Mana to Cast Additional Spells Or Activate Abilities.

  • Disaster strategies: The Mana-Generating Ability When Treefolk Attack Can Be exploited in disaster Decks That Intend To Cast Huge Spells Or Activate Expective Abilities.

  • Control decks: The ability to retain unspent mana can be useful in control strategies where you might need a lot of mana in your opponent's turn.

  • Thematic Lord of the Rings Decks: Fangorn Fits Naturally in a Thematic Lotr Deck, particularly one focusing on Treefolk or Green Mana Strategies.

Fangorn, Tree Shepherd is a powerful card but with a very targeted focus: Treefolk Tribal Decks. If you're running Such a deck, Fangorn is Almost a must-include due to the huge advantages it sacrifices. The Ability to Retain Green Mana Across Phases is also a weird and potent ability that could have applications in a variety of decks.

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