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Fall of Cair Andros
Casting Cost: {2} {r}
Card type: Enchantment
Card Text:
Whenever A Creature An Opponent Controls is Deal Excess Noncombat Damage, Amass Orcs X, Where X is that excess damage. (Put X +1/ +1 Counters on an Army you control. It's also an orc. If you don't control an army, create a 0/0 black orc army creature token first.)
7R: Fall of Cair Andros Deals 7 Damage to Target Creature.
Artist: Shahab Alizadeh
Card Strengths and Weaknesses:
Amass Mechanics: This card provides a unique way to Amass an Army or Orcs, Taking advantage of excess damage Dealt to Opponent's Creatures.
Direct damage: The ability to pay 7r to deal 7 damage sacrifices a form of removal and triggers its own orc-amassing ability.
Mana Intensive: The Second Ability is QUITE EXPENSive, Requiring 8 Mana to Activate.
Deck Utility:
Control/Burn: Works well in decks that focus on Dealing damage through spells or effects to control the board.
Orc Tribal: A thematic fit for decks Looking to capitalize on Orc Synergies.
Token strategies: This card can serve as a token generator in decks that focus on wide board States.
A Versatile Enchantment That Provides Both A Form of Creature Removal and Token Generation. Its ability to amass orcs can create a snowball effect, but the high mana cost for its damage ability requests a commitment of resources. Suitable for decks focusing on damage output and creature synergies.
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