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Elrond, Master of Healing
Casting Cost: {2} {g} {u}
Card type: Legendary Creature - Eleven Noble
Power/Toughness: 4/4
Card Text:
Whenever you scry, put a +1/ +1 counter on Each of up to x target creatures, where x is the number of cards looked at while scrying this way.
Whenever a creature you control with a +1/ +1 counter on it Becomes the target of a spell or ability an opponent controls, you may draw a card.
Artist: Wangjie Li
Card Strengths and Weaknesses:
Deck Utility:
SCRY-FOCUSED DECKS: This card is a natural fit in decks that utilize the scry mechanic, turning every scry into potential creature buffs.
+1/+1 counter decks: Whether It's Simic, Sultai, OR Bant, This Card Slots Well Into Any Deck Focusing On +1/ +1 Counters.
Control: This card could be used in a Simic Control deck that mug to close out games with powerful creatures. The Card Advantage from the Second Ability Can Be Very Useful here.
Commander: With its legendary status, it could ser a simic +1/ +1 counter commander or fit well in the 99 or similar decks.
Limited: In a limited environment, this card is an absolute bomb, assuming you can support its synergies.
Elrond, Master of Healing is a Versatile Card with Strong Synergies, A Good Stat Line, And Potentialy Powerful Effects. It's the child of card that can Serve as the cornerstone of a synergy deck, rewarding you for actions you would be taking anyway (like scrying) while also offer additional benefits for meeting its conditions.
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