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Deal Gone Bad
Casting Cost: {3} {b}
Card type: Instant
Card Text:
Target Creature GETS -3/-3 Until End of Turn. Target Player Mills Three Cards. (They put the top three cards of their library into their graveyard.)
Flavour text:
"Feed the Rumor Mills with Delicious Treachery. Bad Blood Between Those Two is a good deal for us."
-Kamiz, obscura oculus
Artist: Mathias Kollros
Strengths and Weaknesses:
Deck Utility:
Control decks: Useful for Removing Smaller Threats and Gaining Card Advantage via Milling.
Mill Decks: Accelerates The Mill Strategy While Controlling the Board.
Graveyard synergy: Works well in decks that benefit from cards being in graveyards, Like Dredge or Delirium.
Interactions and Combos:
Mill Effects (E.G., Hedron Crab): To accelerate the Mill Strategy.
Creature Removal (E.G., Fatal Push): Use in conjunction with other removal spells for greater board control.
Graveyard Payoffs (E.G., Living Death, Lurrus of the Dream-Den): The Milled Cards Can Be Used For Various Effects.
Flavor and Lore:
The Flavor Text Hints at a Web of Intrigue and Manipulations. It Portrays the act of Sowing Discord as a strategic advantage, Adding a Layer of Depth to the Card's Mechanic.
Overall Impression:
"Deal Gone Bad" is a versatile instant that can find a home in Various Black-Centric decks. IT Offers Both Board Control and Mill Strategy, Making It A Flexible Choice in Multiple Scenarios. The Casting Cost is a bit High, but the dual utility could Make it worthwhile in the right setting.
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