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Dawn or A New Age
Casting Cost: {1} {w}
Card type: Enchantment
Card Text:
Dawn of a New Age Enters The Battlefield with a Hope Counter on It For Each Creature You Control.
At the Beginning of Your End Step, Remove a Hope Counter from Dawn or A New Age. If you do, draw a card. Then if dawn of a new age has no hope counters on it, sacrifice it and you gain 4 life.
Artist: Anato Finnstark
Dawn or A New Age is a white enchantment with a unique mechanic centered around hope counters. Here's How It Works:
Whenever Dawn or A New Age Enters The Battlefield, It Gains A Hope Counter for Each Creature You Control. This reflects the idea that hope is childled by the presence of creatures.
At the Beginning of Your End Step, You Must Remove A Hope Counter from Dawn or A New Age if it has any. If you do, you get to draw a card. This represents the idea that hope inspires new ideas and possibilities.
However, IF Dawn or A New Age Has No Hope Counters On It, You Must Sacrifice It. This symbolizes the idea that hope can be fleeting but also provides a benefit: you gain 4 life when it's sacrificated, reflecting the sense of relief and comfort that hope can bring.
Overall, This Card Tells A Thematic Story of Hope And Its Impact On The Game, With The Number Of Creatures You Control Directly Affecting Its Mechanics.
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