Bloodchief Ascension (CMM)

Bloodhief Ascension (CMM)

Stock: In stock
Product type: Strange
€8,99
€8,99
Condition: Nm

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Bloodhief Ascension
Casting Cost: {B}
Card type: Enchantment

Card Text:
At the beginning of Each End Step, if an opponent Lost 2 or More Life This Turn, You May Put A Quest Counter on Bloodchief Ascension. (Damage causes loss or life.)
Whenever a card is well into an opponent's graveyard from Anywhere, If Bloodchief Ascension Has Three Or More Quest Counters on It, You May that Player Lose 2 Life. If you do, you gain 2 life.

Artist: ADI Granov


Bloodchief Ascension is a card that representents a growing threat over time, similar to the rising power of a vampire (which is fitting giving is black mana color identity in magic: the gathering). The Enchantment Starts Off Relatively Innocious, But As It Accumulates Quest Counters, IT Turns Into A Dangerous Engine of Life-Training Power.

The Enchantment is Synergistic with Effects That Cause Opponents to Lose Life, As It Gets Closer to its Potent Activated State. Once fully activated, Any Milling or Discard Strategy Becomes Partularly Deadly, As Sending Cards to the Opponent's graveyard Direct Translates to Life Loss for Them and Life Gain For The Controller of Bloodchief Ascension. This makes it a prime component in many combo or control decks.

Adi Granov's Artwork Likely Captures The Theme of A Vampiric or Predatory Force Steadily Gaining Power, Emphasizing the Impending Danger The Enchantment Poses As It Gets Closer to its Fully Activated State.

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