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Assemble the Entmoot
Casting Cost: {3} {g}
Card type: Enchantment
Card Text:
Creatures you control have reach.
Sacrifice Assemble the Entmoot: Create Three Tapped X/X Green Treefolk Creature tokens, Where X Is The Amount of Life You Gained This Turn. Put a Reach Counter on Each of Them.
Flavour text:
"Tree, tree, rum tree, drill, tree tree, dahrar tree tree, dahrar tree ..."
Artist: Alex Brock
Card Strengths and Weaknesses:
Deck Utility:
Life Gain Decks: Most effective in decks that have a focus on life gain strategies.
Defensive strategies: Useful in Decks That Need to Bolster Defenses Against Flying Creatures.
Token-based strategies: Can be powerful in decks that focus on creating and utilizing large tokens.
Interactions and Combos:
Synergy with life gain effects: Works well in conjunction with cards that provide significant life gain, maximizing the size of the treefolk tokens.
Token multiplication and buffing: Can be paired with effects that multiply tokens or enhance their power and toughness.
Flavor and Lore:
The Flavor Text and Card Theme Are Reminiscent of the Entmoot, A Gathering of ENTS From Tolkien's "The Lord of the Rings." The Rhythmic, Nature-like Sound of the Flavor Text Captures The Essence of the Etts' Slow But Powerful Deliberations.
Overall Impression:
"Assemble the Entmoot" is a Thematic and Potentialy Impactful Enchantment, Partularly Suitable for Life Gain and token strategies. Its Ability to Grant Reach to All Creatures Provides A Valuable Defensive Boost, While the Potential To Create Sizable Treefolk Tokens Aligns Well with the Thematic and Mechanical Aspects of Green Strategies Focused on Life Gain and Large Creatures. The Card Requires Strategic Timing and Synergy With Life Gain Mechanics to Maximize its Effectiveness, Making It An Interesting Choice For Decks That Can Support These Elements.
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