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Sauron, the Dark Lord
Casting Cost: {3}{U}{B}{R}
Card Type: Legendary Creature - Avatar Horror
Power/Toughness: 7/6
Card Text:
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Artist: Kieran Yanner
Card Strengths and Weaknesses:
Deck Utility:
Grixis Control: As a high-cost finisher with disruptive and card-advantage capabilities.
Commander: Given its unique set of abilities and high mana cost, it would shine in a slower-paced Commander game.
Amass Strategies: Synergizes well with other cards that amass armies, bolstering the army you control.
Interactions and Combos:
Narset, Parter of Veils: Restricts your opponents from drawing extra cards while you benefit from the Ring's temptation.
Heroic Intervention: Can protect Sauron and your Army from removal spells, making it easier to get to the tempting part.
Legendary Artifacts: Cards like Mox Amber could be a less painful way to pay for the Ward cost when needed.
Sauron, the Dark Lord is a very high-impact card with a set of unique and powerful abilities. The card's versatility makes it potent in a variety of strategies, but its high cost and potentially risky Ward ability means it requires careful deck construction and strategy to maximize its potential.
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