Ray of Ruin (LCI)

Ray of Ruin (LCI)

Voorraad: Op voorraad
Product Type: Common
€0,19
€0,19
Condition: NM

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Ray of Ruin
Casting Cost: {4}{B}
Card Type: Sorcery
Card Text:
Exile target creature, Vehicle, or nonbasic land. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flavour Text:
"We know Chimil's light as a warming, healing presence, but make no mistake: to those who would desecrate her lands, it is a terrible force of scouring fury."
-Akal Pakal, First Steward of Oteclan
Artist: Sam Rowan

Card Strengths and Weaknesses:

  • Strengths:

    • Versatility in targeting creatures, Vehicles, or nonbasic lands.
    • Exile effect permanently removes the targeted card, bypassing most forms of recursion.
    • Scry 1 provides additional deck manipulation, aiding in drawing desired cards.
  • Weaknesses:

    • Higher mana cost may limit its use in early game situations.
    • Single-target removal, which can be less effective in multi-threat scenarios.

Deck Utility:

  • Control Decks: Ideal for control strategies needing to remove key threats or troublesome lands.

  • Midrange Decks: Fits well in midrange strategies for its versatility and ability to eliminate significant threats.

  • Versatile Removal Needs: Useful in any deck requiring flexible removal options.

Interactions and Combos:

  • Synergy with Scry and Top-Deck Manipulation: Enhances decks focused on controlling the top of the library.

  • Anti-Vehicle and Land Strategies: Particularly effective in metas where Vehicles or powerful nonbasic lands are prevalent.

Flavor and Lore:
The flavor text, as spoken by Akal Pakal, hints at the duality of Chimil's light, a theme likely vividly captured in Sam Rowan's artwork. It suggests a narrative where sacred lands are fiercely protected against desecration.

Overall Impression:
Ray of Ruin is a potent removal tool, especially valuable in formats where nonbasic lands, Vehicles, or resilient creatures are common. Its ability to exile a wide range of targets makes it a strong inclusion in various decks, particularly those that value flexibility in their removal suite. The added scry 1 is a nice bonus, allowing for some degree of control over upcoming draws. Despite its higher cost, the card's overall utility makes it a powerful option in the right circumstances.

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