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Raffine's Guidance
Casting Cost: {W}
Card Type: Enchantment - Aura
Card Text:
Enchant creature
Enchanted creature gets +1/+1.
You may cast Raffine's Guidance from your graveyard by paying 2W instead of its mana cost.
Card Strengths and Weaknesses:
Deck Utility:
Aura Decks: Fits naturally into an Aura-focused deck where the graveyard can be a resource.
Aggro Decks: Can be a cheap way to make an early creature more threatening.
Voltron Decks: Can be another piece of the puzzle in a deck focused on beefing up a single creature.
Recursion Decks: The ability to cast from the graveyard makes it synergize well with cards that care about casting spells from unusual zones.
Interactions and Combos:
Cards that care about Auras: Any card that interacts positively with Auras will synergize with this.
Self-Mill or Loot effects: You can put it into your graveyard deliberately to cast it later.
Creatures with Evolve or similar mechanics: These creatures can make the most out of the +1/+1 boost.
Flavor and Lore:
The name "Raffine's Guidance" suggests some form of mentorship or wisdom being passed down. It would likely have art showing a seasoned warrior or mage instructing a younger counterpart, symbolizing the Aura’s buffing effect.
Overall Impression:
Raffine's Guidance is a simple but flexible card. Its main selling point is its ability to come back from the graveyard, essentially providing a recurring +1/+1 buff at a moderate cost. This can make it an annoying threat in the long game, especially in decks that can maximize its utility. It’s not flashy, but its resilience can make it a solid addition to the right deck.
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