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Dawn of a New Age
Casting Cost: {1}{W}
Card Type: Enchantment
Card Text:
Dawn of a New Age enters the battlefield with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from Dawn of a New Age. If you do, draw a card. Then if Dawn of a New Age has no hope counters on it, sacrifice it and you gain 4 life.
Artist: Anato Finnstark
Dawn of a New Age is a white enchantment with a unique mechanic centered around hope counters. Here's how it works:
When Dawn of a New Age enters the battlefield, it gains a hope counter for each creature you control. This reflects the idea that hope is kindled by the presence of creatures.
At the beginning of your end step, you must remove a hope counter from Dawn of a New Age if it has any. If you do, you get to draw a card. This represents the idea that hope inspires new ideas and possibilities.
However, if Dawn of a New Age has no hope counters on it, you must sacrifice it. This symbolizes the idea that hope can be fleeting but also provides a benefit: you gain 4 life when it's sacrificed, reflecting the sense of relief and comfort that hope can bring.
Overall, this card tells a thematic story of hope and its impact on the game, with the number of creatures you control directly affecting its mechanics.
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