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Bloodchief Ascension
Casting Cost: {B}
Card Type: Enchantment
Card Text:
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Artist: Adi Granov
Bloodchief Ascension is a card that represents a growing threat over time, similar to the rising power of a vampire (which is fitting given its black mana color identity in Magic: The Gathering). The enchantment starts off relatively innocuous, but as it accumulates quest counters, it turns into a dangerous engine of life-draining power.
The enchantment is synergistic with effects that cause opponents to lose life, as it gets closer to its potent activated state. Once fully activated, any milling or discard strategy becomes particularly deadly, as sending cards to the opponent's graveyard directly translates to life loss for them and life gain for the controller of Bloodchief Ascension. This makes it a prime component in many combo or control decks.
Adi Granov's artwork likely captures the theme of a vampiric or predatory force steadily gaining power, emphasizing the impending danger the enchantment poses as it gets closer to its fully activated state.
Bedankt voor het abonneren
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