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Admiral Brass, Unsinkable
Casting Cost: {2}{U}{B}{R}
Card Type: Legendary Creature - Human Pirate
Power/Toughness: 3/3
Card Text:
When Admiral Brass, Unsinkable enters the battlefield, mill four cards.
At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)
Artist: Michael Walsh
Card Strengths and Weaknesses:
Deck Utility:
Pirate Tribal Decks: Exceptionally powerful in decks focused on Pirate creatures.
Aggressive and Midrange Strategies: Fits well in aggressive or midrange decks that can leverage the recurring creature advantage.
Graveyard Synergy Decks: Useful in strategies that utilize the graveyard as a resource.
Interactions and Combos:
Synergy with Self-Mill: Pairs well with cards that mill your own deck, enhancing the ability to resurrect Pirates.
Combining with Haste Enablers: Can be especially effective in decks that grant additional abilities to creatures with haste.
Flavor and Lore:
The card encapsulates the theme of a resilient and cunning pirate leader, with the ability to bring back her crew for one last, powerful stand. The flavor and mechanics align with the thematic imagery of a pirate's relentless pursuit and the finality of their voyages.
Overall Impression:
Admiral Brass, Unsinkable, is a dynamic and thematic legendary creature, offering substantial value in Pirate-focused decks. Its ability to enhance the power of resurrected Pirates and grant them haste makes it a formidable presence in combat-focused strategies. The self-mill aspect and graveyard synergy add depth to its utility, making it a compelling choice for decks that can support its color requirements and thematic focus.
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